Fire Red · Ultimate Team & Secrets
Reference

Type chart, mechanics & the master checklist.

The stuff you'll flip back to constantly: the full Gen-3 type chart, the crucial physical/special quirk, where to farm stones & XP, and a tick-box list of everything worth grabbing.

On this page
  1. Full type chart
  2. Quick weakness lookup
  3. The physical/special quirk
  4. Evolution stones & where to get them
  5. Best grinding spots
  6. Every TM & HM (all 55)
  7. EVs, IVs & Natures
  8. Master checklist

1 Full type chart

Rows = the attacking move's type. Columns = the defending Pokémon's type. Green = super-effective, orange = resisted, red = no effect. (This is the Generation-3 chart Fire Red actually uses — note there's no Fairy type.)

Legend: ×2 super-effective · ½ resisted · 0 immune · blank = normal damage. Dual-type Pokémon multiply both columns together — e.g. Ice vs Dragonite (Dragon/Flying) = 2 × 2 = ×4, and Water vs Golem (Rock/Ground) = ×4.

2 Quick weakness lookup

The match-ups you'll use most against Kanto's gyms and Elite Four.

Hit these hard

EnemyWreck it with

Watch your own types

Your mon is…Fears

3 The physical/special quirk read this

In Fire Red, whether a move uses Attack or Special Attack depends on its type, not the individual move (the per-move split didn't arrive until Gen 4). This changes which moves are actually good on your Pokémon:

Physical types (use Attack stat)

Normal Fighting Flying Poison Ground Rock Bug Ghost Steel

Special types (use Sp. Atk stat)

Fire Water Grass Electric Psychic Ice Dragon Dark

Why you care Gyarados has monster Attack but its Water moves run off Special — so give it physical Normal moves (Return/Body Slam) to hit hard. Alakazam & Gengar want Special types (Psychic, Ghost, Ice, Fire) to match their huge Sp. Atk. A Ground move on Nidoking (Earthquake) is physical — great, because Nidoking's Attack is high.

4 Evolution stones & where to get them

StoneEvolves (your relevant mons)Where to get it
Thunder StonePikachu → Raichu; Eevee → JolteonBuy at Celadon Dept Store 4F (₽2,100). Two more are found inside the Power Plant itself.
Fire StoneEevee → Flareon; Growlithe → Arcanine; Vulpix→NinetalesCeladon Dept Store 4F (₽2,100); one in Pokémon Mansion (Cinnabar).
Water StoneEevee → Vaporeon; Staryu→Starmie; Poliwhirl→PoliwrathCeladon Dept Store 4F (₽2,100); one on a Sevii Island.
Leaf StoneGloom → Vileplume; Weepinbell→Victreebel; Exeggcute→ExeggutorCeladon Dept Store 4F (₽2,100).
Moon StoneNidorino→Nidoking; Clefairy→Clefable; Jigglypuff→WigglytuffNot sold. Found: Mt. Moon (×2), Rocket Hideout basement, Pokémon Mansion (Cinnabar), and Two Island (after rescuing Lostelle). Wild Clefairy hold one 5% of the time.
Timing mattersStone evolutions stop learning moves by level-up (or learn very few). Let Pikachu / Gloom / Eevee learn the moves you want first, then use the stone. See the Dream Team page for exact timings.

5 Best grinding spots

WhenWhereWhat & why
Badges 3–4Route 24/25 (Nugget Bridge / Bill's area)Steady trainer XP; good early money with a Nugget nearby.
Badge 4–5Celadon Game Corner rematches / Route 7-8 trainersSolid XP right by the stone shop & department store.
Anywhere mid-gameVs. Trainers > wildTrainers give ~1.5× the XP of wild Pokémon — always prefer battling people.
Late gameRoute 12–15 / Fuchsia areaHigher-level wilds & trainers to close the gap before Gyms 7-8.
Pre–Elite FourVictory Road + vs. wild in Cerulean Cave (post-game)Lv 40+ everything; Cerulean Cave wilds are the best XP in the game.
MoneyGive a mon the / Amulet Coin; battle Rich boy/Lady on Route 13/15Fund your Ultra Balls, stones and vitamins.
Efficient levellingPark your weakest keeper in slot 1, let it take the first hit, then switch to a strong mon to finish — the fainted-in/switched mon still earns XP. Better yet, hand it the Exp. Share Exp. Share — it earns XP without battling. Grab it from Oak's aide in the Route 15 gatehouse (2nd floor) once you've registered 50 species in your Pokédex.

6 Every TM & HM (all 55)

All 50 Technical Machines and 5 Hidden Machines, with their Gen-3 power & accuracy (several of these moves were re-balanced in later games — the numbers below are what Fire Red / Leaf Green actually use). In Gen 3 a TM is single-use: it's consumed when taught, so plan who gets it. HMs are reusable.

#MoveTypePowAccFRLG location(s)
TM01Focus PunchFighting150100Silph Co. 5F
TM02Dragon ClawDragon80100Victory Road 1F
TM03Water PulseWater60100Cerulean Gym (beat Misty)
TM04Calm MindPsychic——Saffron Gym (beat Sabrina)
TM05RoarNormal——Route 4; also buy at Celadon Dept. Store (₽1,000)
TM06ToxicPoison—85Fuchsia Gym (beat Koga)
TM07HailIce——Victory Road 2F
TM08Bulk UpFighting——Silph Co. 7F
TM09Bullet SeedGrass10100Mt. Moon 1F
TM10Hidden PowerNormalvaries100Only via the Pickup ability (held by caught Pickup mons)
TM11Sunny DayFire——Safari Zone
TM12TauntDark—100Rocket Hideout B2F (Celadon)
TM13Ice BeamIce95100Celadon Game Corner (4,000 coins)
TM14BlizzardIce12070Pokémon Mansion B1F
TM15Hyper BeamNormal15090Buy at Celadon Dept. Store (₽7,500)
TM16Light ScreenPsychic——Celadon Dept. Store roof (give the girl Fresh Water)
TM17ProtectNormal——Power Plant
TM18Rain DanceWater——Route 15
TM19Giga DrainGrass60100Celadon Gym (beat Erika)
TM20SafeguardNormal——Celadon Dept. Store roof (give the girl Soda Pop)
TM21FrustrationNormalvaries100Rocket Hideout B3F (Celadon)
TM22Solar BeamGrass120100Pokémon Mansion B1F
TM23Iron TailSteel10075Celadon Game Corner (3,500 coins)
TM24ThunderboltElectric95100Celadon Game Corner (4,000 coins)
TM25ThunderElectric12070Power Plant
TM26EarthquakeGround100100Viridian Gym (beat Giovanni)
TM27ReturnNormalvaries100Route 12 (girl in the Lavender-side gate)
TM28DigGround60100Cerulean City (beat the Rocket Grunt); buy at Celadon Dept. Store (₽2,000)
TM29PsychicPsychic90100Saffron City (Mr. Psychic's house)
TM30Shadow BallGhost80100Celadon Game Corner (4,500 coins)
TM31Brick BreakFighting75100S.S. Anne; buy at Celadon Dept. Store (₽3,000)
TM32Double TeamNormal——Safari Zone
TM33ReflectPsychic——Buy at Celadon Dept. Store (₽1,000); also the roof girl (Lemonade)
TM34Shock WaveElectric60— never missesVermilion Gym (beat Lt. Surge)
TM35FlamethrowerFire95100Celadon Game Corner (4,000 coins)
TM36Sludge BombPoison90100Rocket Warehouse (Five Island)
TM37SandstormRock——Victory Road 2F
TM38Fire BlastFire12085Cinnabar Gym (beat Blaine)
TM39Rock TombRock5080Pewter Gym (beat Brock)
TM40Aerial AceFlying60— never missesRoute 9
TM41TormentDark—100Silph Co. 4F
TM42FacadeNormal70100Memorial Pillar (Six Island)
TM43Secret PowerNormal70100Route 25; buy at Celadon Dept. Store (₽3,000)
TM44RestPsychic——S.S. Anne
TM45AttractNormal—100Route 24; buy at Celadon Dept. Store (₽3,000)
TM46ThiefDark40100Mt. Moon B2F
TM47Steel WingSteel7090Safari Zone
TM48Skill SwapPsychic——Route 12 (needs Surf)
TM49SnatchDark——Rocket Hideout B4F (Celadon)
TM50OverheatFire14090Victory Road 3F
HM01CutNormal5095S.S. Anne (from the Captain)
HM02FlyFlying7095Route 16 (girl in the house)
HM03SurfWater95100Safari Zone (Secret House)
HM04StrengthNormal80100Fuchsia City (Safari Warden, after you return his Gold Teeth)
HM05FlashNormal—70Route 2 (Oak's aide, north building)

"—" in Pow = a status move (no direct damage); "—" in Acc = never misses or not applicable. varies = power scales with friendship (Return/Frustration) or the Pokémon's IVs (Hidden Power). TMs bought at the Celadon Dept. Store and Game Corner can be re-purchased as many times as you like; every other TM here is a one-off, so several moves (e.g. Roar, Dig, Brick Break, Secret Power, Attract) have a free field copy and a paid restock.

One shotBecause a Gen-3 TM vanishes after one use, don't waste your only Earthquake, Ice Beam or Thunderbolt on a throwaway Pokémon. The Game Corner moves (Ice Beam, Thunderbolt, Flamethrower, Shadow Ball, Iron Tail) are the exception — grind coins and buy spares.

7 EVs, IVs & Natures

These three hidden systems decide a Pokémon's final stats. You never see them on-screen in Fire Red / Leaf Green, but they're why two Lv 100 Pokémon of the same species can have very different numbers.

IVs — Individual Values (0–31)

A hidden 0–31 bonus rolled separately for each of the six stats the moment a Pokémon is met or hatched. They're locked for life and can't be trained. A perfect 31 adds up to 31 points to that stat by Lv 100. FRLG has no in-game IV viewer, so caught legendaries are simply luck of the draw — soft-reset if you want better ones.

EVs — Effort Values (you control these)

4 EVs = 1 stat point. You earn them by defeating Pokémon (see the yield table below). Caps: 255 per stat and 510 total — enough to max two stats (252 + 252) with 6 to spare. Since 4 make a point, 252 is the last useful value in a stat (255 just wastes 3). Vitamins (Protein, Iron, Carbos, Calcium, Zinc, HP Up) add 10 EVs each but only work up to 100 in a stat; the EV-lowering berries (Pomeg, Kelpsy, Qualot, Hondew, Grepa, Tamato) subtract 10 if you overshoot.

Natures — 25 personalities, one boost & one penalty

Every Pokémon has one of 25 Natures, fixed for life. Twenty of them raise one stat by 10% and lower another by 10% (Natures never touch HP); the other five are neutral. Choose a Nature that pumps your Pokémon's key stat and dumps a stat it doesn't use — e.g. Adamant for a physical attacker, Timid for a special sweeper, Bold for a wall.

Raises (+10%)Natures (with the stat each one lowers −10%)
AttackLonely (−Def) · Brave (−Spe) · Adamant (−Sp. Atk) · Naughty (−Sp. Def)
DefenseBold (−Atk) · Relaxed (−Spe) · Impish (−Sp. Atk) · Lax (−Sp. Def)
Sp. AtkModest (−Atk) · Mild (−Def) · Quiet (−Spe) · Rash (−Sp. Def)
Sp. DefCalm (−Atk) · Gentle (−Def) · Sassy (−Spe) · Careful (−Sp. Atk)
SpeedTimid (−Atk) · Hasty (−Def) · Jolly (−Sp. Atk) · Naive (−Sp. Def)
NeutralHardy · Docile · Serious · Bashful · Quirky (no stat change)
Double itThe Macho Brace (held item) doubles every EV a Pokémon earns while halving its Speed in battle — in FRLG it's buried on the exact tile where Giovanni stood in the Viridian Gym; beat him, stand there, and use the Itemfinder. Pokérus is a rare, harmless "virus" that also doubles EV gain, spreads through your party, and eventually wears off — an infected slot is gold for training. Brace + Pokérus stack for ×4 EVs.

Concrete FRLG EV-training spots

Farm a spot where nearly every wild Pokémon awards the stat you want. Each of the mons below gives +1 EV in its listed stat (×2 with a Macho Brace, ×2 with Pokérus, ×4 with both).

Stat to trainBeat this in the wildWhere
HPNidoran ♀Route 22 & the Safari Zone
AttackMachopRock Tunnel
DefenseGeodudeRock Tunnel & Mt. Moon
Sp. AtkGastly (or Abra)Pokémon Tower, Lavender (Abra: Route 24/25)
Sp. DefTentacoolSurf on almost any sea route
SpeedDiglettDiglett's Cave
Start cleanWild Pokémon quietly hand out EVs from level 1, so a Pokémon you've been playing normally already has a random spread. For a truly optimised mon, train it fresh — or reset unwanted EVs first with the lowering berries above — then pour 252 into two chosen stats.

8 Master checklist

Badges

  • Boulder — Brock (Pewter)
  • Cascade — Misty (Cerulean)
  • Thunder — Lt. Surge (Vermilion)
  • Rainbow — Erika (Celadon)
  • Marsh — Sabrina (Saffron)
  • Soul — Koga (Fuchsia)
  • Volcano — Blaine (Cinnabar)
  • Earth — Giovanni (Viridian)

Key items to secure

  • HM01 Cut (S.S. Anne)
  • HM02 Fly (Route 16)
  • HM03 Surf (Safari Zone Secret House)
  • HM04 Strength (Fuchsia Warden, via Gold Teeth)
  • HM05 Flash (Route 2 / after Diglett's Cave)
  • Poké Flute (Pokémon Tower, Lavender)
  • Silph Scope (Rocket Hideout, Celadon)
  • Master Ball (Silph Co., Saffron)
  • Bike Voucher → Bicycle (Vermilion → Cerulean shop)

Legendaries & rares

  • Snorlax ×2 (Route 12 & 16)
  • Hitmonlee or Hitmonchan (Saffron Dojo)
  • Eevee (Celadon) → your chosen eeveelution
  • Lapras (Silph Co. gift, 7F)
  • Fossil → Aerodactyl / Omastar / Kabutops (Cinnabar Lab)
  • Articuno (Seafoam Islands)
  • Zapdos (Power Plant)
  • Moltres (Mt. Ember, Sevii)
  • Mewtwo (Cerulean Cave, post-game)
  • Roaming beast (Suicune/Raikou/Entei — depends on your starter)

Stones to buy/find

  • Thunder Stone (for Raichu)
  • Leaf Stone (for Vileplume)
  • Moon Stone spare (find in Rocket Hideout)
  • Water/Fire/Thunder Stone (for your Eevee)
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